Ninturu

Ninturu are a race small humanoids around that are 3'6 - 4'0 in feet, and have smooth, gray skin, no visible eyes, ears, or nose, and have a large, toothy mouth. They often use sickles, longbows, clubs, daggers, slings, and war picks. They sometimes wear scraps of clothing and porcelain masks, to hide their terrible deformities. they will often hide along the sides of roads, and will attack and loot adventurers, killing their horses for meat, and using their weapons for trade. When making a player, you get +2 in DEX, and +1 in INT, and they also gain proficiency in the stealth and slight of hand skills. A few more special skill they get is the sneak attack ability, and the squirmy ability, and the pack tactics ability.

STATS:

HP:5 (2d6 +2)

AC:12

Size: Small

Alignment: Chaotic neutral

Speed: Walk 30 feet

DEX:+7 STR:+4 CON:+2 INT:+2 WIS:+0 CHA:+1

Skills: Stealth +10, Acrobatics +10, Deception +4

Senses: Darkvision 60 feet

Languages: Common, Thieves cant

Challenge: 1/8 (25xp)

TRAITS:

Pack tactics: The Ninturu has advantage on an attack roll against a creature if at least one of the Ninturu's allies is within 5 feet of the creature and the ally isn't incapacitated

ACTIONS:

Sickle: +4 to hit, reach 5 feet, hit: 4 (1d4 + 2) Piercing damage

Sling: +4 to hit, reach 30/120 feet, hit: 4 (1d4 + 2) Bludgeoning damage