Crimson Dragons

Crimson dragons are dragons with the power of necrotic energy. they are chromatic dragons, and are classed as chaotic evil. i am only doing the young crimson dragon, but if you want the other ages of dragons let me know. they have a large blade on their tail, and can cut a commoner in half with a single slash. they can also speak abyssal, and often have parties of demons as foot soldiers. another thing is that they are larger than other dragons, so if the adult green dragon is huge, than an adult crimson dragon is gargantuan. the ancient one is also gargantuan, because there is now larger size.

STATS:

hp: 385 (22d20+154)

ac: 25 (natural armor)

size: gargantuan

speed: walk 40 feet, flying 80 feet, swim 40 feet, climb 40 feet

DEX:+5 STR:+10 CON:+7 INT:+5 WIS:+4 CHA:+4

saving throws: DEX+12, STR+17, CON+14, CHA+11

skills: deception +11, insight +10, perception +11, persuasion +11, stealth +12

damage immunities: necrotic, fire

senses: blindsight 60 feet, darkvision 120 feet

languages: common, abyssal, draconic

challenge: 22(41,000 xp)

TRAITS:

amphibious: the dragon can breathe air and water.

legendary resistance (3/Day): if the dragon fails a saving throw, it can choose to succeed instead

ACTIONS:

multiattack: the dragon can use its frightful presence. It then makes three attacks: one with its bite and two with its claws.

bite: +15 to hit, reach 15 feet, hit: 2d10+8 piercing plus 3d6 necrotic

claw: +15 to hit, reach 10 feet, hit: 4d6+8 slashing

blade tail: +15 to hit, reach 20 feet, hit: 3d8+8 slashing

frightful presence: each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 wisdom saving throw or become frightened for 1 minute. a creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. if a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's frightful presence for the next 24 hours

deadly breath (recharge 5-6): the dragon exhales fire in a 90-foot cone. each creature in that area must make a DC 24 dexterity saving throw, taking 91 (26d6) necrotic damage on a failed save, or half as much damage on a successful one.